Nuclear Launch Animation
A showcase of my work with cloth and particle simulation systems within Autodesk Maya.
Character Animation Demonstration
As part of a series of work involving character design, modelling, texturing, rigging, and animating.
Dynamic Systems in Maya
Created using Autodesk's Dynamics system with active and passive rigid bodies, forces and various lighting systems.
Handlebars - Kinetic Typography
A short clip to accompany Handlebars by the Flobots.